local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.MainID = 71824
L0_1.ActorAlias = "71824"
L1_1 = {}
L1_1.q7182415 = 7182415
L1_1.q7182401 = 7182401
L1_1.q7182402 = 7182402
L1_1.q7182403 = 7182403
L1_1.q7182414 = 7182414
L1_1.q7182404 = 7182404
L1_1.q7182405 = 7182405
L1_1.q7182406 = 7182406
L1_1.q7182407 = 7182407
L1_1.q7182408 = 7182408
L1_1.q7182409 = 7182409
L1_1.q7182410 = 7182410
L1_1.q7182411 = 7182411
L1_1.q7182412 = 7182412
L1_1.q7182413 = 7182413
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 220401
L2_1.alias = "Npc220401"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q41330YanxiaoBorn"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc220401Data = L2_1
L2_1 = {}
L2_1.id = 220801
L2_1.alias = "Npc220801"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q71824LandLady"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc220801Data = L2_1
L2_1 = {}
L2_1.id = 231102
L2_1.alias = "Npc231102"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q71824Hide1P1"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc231102Data1 = L2_1
L2_1 = {}
L2_1.id = 231102
L2_1.alias = "Npc231102"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q71824Hide2P1"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc231102Data2 = L2_1
L2_1 = {}
L2_1.id = 231102
L2_1.alias = "Npc231102"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q71824Hide3P1"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc231102Data3 = L2_1
L2_1 = {}
L2_1.id = 231102
L2_1.alias = "Npc231102"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q71824HideSeek3"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc231102DataEnd = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q71824Hide1P2"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q71824HideSeek1"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.RouteHide1 = L2_1
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q71824Hide2P2"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L2_1[1] = L3_1
L1_1.RouteHide2 = L2_1
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q71824HideSeek3"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L2_1[1] = L3_1
L1_1.RouteHide3 = L2_1
L2_1 = {}
L2_1.narratorId = 7182410
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.NarratorWithId = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 718241001
L3_1.audioEvtName = ""
L3_1.duration = 4
L4_1 = {}
L4_1.dialogID = 718241002
L4_1.audioEvtName = ""
L4_1.duration = 5
L5_1 = {}
L5_1.dialogID = 718241003
L5_1.audioEvtName = ""
L5_1.duration = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.NarratorTable = L2_1
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q71824HideSeekEnd"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L2_1[1] = L3_1
L1_1.RouteHide4 = L2_1
L0_1.Datas = L1_1
return L0_1
